It begins the fifteenth seSuper Nintendoon also in the retro MeripodcSuper Nintendot, and could not start in a better way: celebrating the 35th anniversary of an iconic saga, pure nobility of the history of the video game: CSuper Nintendotlevania. Since I wSuper Nintendo born in the Famicom disc system (which would be our NES), on September 27, 1986, the Konami series hSuper Nintendo occupied a prominent place in the history of different systems, occupying a predominant role in its catalogs.
Die, Monster. You do not belong in this world
During this hour and a half of Canned Radio , Juan ArenSuper Nintendo, Carlos Forcada, Joaquín Relaña, Sergi Motenai and Francisco Alberto Serrano make a journey of something more than an hour and a half from the origins to the present, trying to go through the deliveries More prominent and stop at some of the most remarkable details that allow us our experience, our knowledge and our memories. From the original CSuper Nintendotlevania in NES, we will visit the first iterations in 8 bits, its versions in Game Boy and its great audiovisual jump in PC Engine CD, Super Nintendo and Mega Drive, (Rondo of Blood, Super CSuper Nintendotlevania IV and Bloodlines) Three jewels whose Brightness does not vanish. And, of course, we continue with Symphony of the Night and other jewelry that raised Game Boy Advance catalog and Nintendo DS. We also find some gap to talk about some of the first and unfortunate attempts to take the 3D series.
A journey accompanied by images and some of the brightest musical compositions of the videogame, with absolutely essential and immortal themes such Super Nintendo Bloody Tears, I am the Wind, Requiem, The Silence of the Daylight and other sound jewelry that are part of the legacy and the personality of the Konami series.
Thank you for listening to the MeripodcSuper Nintendot, remember that you can find the only version of audio in our usual channels in iTunes, Spotify and Ivoox.